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A2.5 Change line 4 to read "hex, but that hex is unenterable due to being occupied
by an enemy unit during the friendly MPh (see 4.14), or is otherwise blocked by".
{96}
A4.12 In line 2 change "its" to "the". {96}
A4.71 In line 2 change "hex" to "Location". {97}
A5.13 Add "During the MPh," after "PENALTIES:", and delete
"during First Fire" in line 2. {96}
A6.4 In line 7 add "full-level" before "height". {96}
A6.42 In line 1, add "full-level" after "every". {96}
A8.1 In line 15, change "; 8.3-.31" to " (8.3-.31); Intensive Fire
(C5.6)". {96}
A8.2 In the next-to-last line, add "and SMOKE/FFE-Hindrance DRM" after
"TEM". {96}
A8.3 In line 14 add ", but a minimum of once per hex" between
"(FRD" and ")". {96}
A9.4 In the last line delete "aerial or". {J1}
A10.41 After "Units", add " within both the LOS and Normal Range of an
armed and unbroken Known -- and/or ADJACENT to any unbroken -- enemy ground unit".
{96}
A10.51 in line 1 and line 6 add "armed" between "Known" and
"enemy"; in line two, replace the comma before "disrupted with
"or" and delete "or unarmed". {97}
A10.62 In line 10 add "armed" between "Known" and
"enemy", and change "becomes" to "is". {97}
A11.4 In the last line of the drm chart, add "unpinned" in front of
"Good Order" in the drm table. {97}
A11.5 In line 13 delete "If ... (D8.11).". {96}
A11.62 & D3.7 If an AFV in CC rolls an Original 12 DR for its MG attack, does that
MG malfunction?
A. Yes, and use Random Selection if more than 1 MG is involved. In line 8 of D3.7 add
"/CC" after "IFT". {96}
A11.8 In lines 12-13 delete "or Subsequent First Fire". {97}
A12.14 If a concealed unit uses non-Assault Movement in Open Ground in the LOS of a
Good Order enemy ground unit within 16 hexes, but that LOS is drawn through a LOS
Hindrance, is the moving unit's "?" lost?
A. Yes. In the next-to-last sentence of A12.14, change "prevents" to
"does not prevent". {96}
A12.153 In line 13 of A12.153 add "all its Locations Controlled, " after
"secured, ". {97}
A13.3 & B28.61(EX) What is the correct COT for Cavalry entering a woods trailbreak?
A. 3 MF. In A13.3, line 5, change "1 1/2 MF" to "3 MF". {96}
A15.1 & A19.12 These two rules seem to disagree as to whether crews disrupt due to
Heat of Battle. Which is correct?
A. A15.1 is correct, crews are not subject to Heat of Battle. In A19.12 delete
"Crews and". {96}
A15.2 In line 7 add "Minimum Move (A4.134)." before "Wounds". {J1}
A15.42 What happens when a Berserk unit that is not a squad fails a morale check?
A. It undergoes Casualty Reduction. In line 2, change "squad" to
"unit". {96}
A15.431 & A23.6 These two rules contradict each other regarding whether a berserk
unit can Throw a DC. Is it in fact allowed?
A. Yes. In line 6 of A23.6 add "(or berserk)" after "Order". {96}
A17.2 Even though a wounded SMC "has no IPC", may he portage a SW?
A. Yes, subtracting that SW's PP value from his three-MF allotment. (In A17.2, change
"no IPC" to "an IPC of zero".) However, a wounded SMC may not carry
2PP (A4.42), nor may he portage any SW while he is being "carried" by a MMC.
{96}
A19.11 : Add ", Commissars, Heroes, Unarmed and already-" after
"-types". {96}
A19.12 & A15.1 SEE PRIOR ENTRY
A20.55 In line 4 change "hex" to "Location". {97}
A22.61, C13.31 & C13.7 May a berserk unit check for and make attacks with MOL, PF
and ATMM?
A. Yes. Add "(or berserk)" after "Order" in line 3 of A22.61, line
1 of C13.31, and line 4 of C13.7. {96}
A22.611 In line 11 delete "in FPF, or", and in lines 12-13 change "both
... or" to "neither Subsequent First Fire nor FPF, nor in both Defensive First
Fire and later in". {96}
A23.6 & A15.431 SEE PRIOR ENTRY
A23.7 Is the Malfunction DRM of a Set DC attack DR affected by enemy Infantry in a
Location above/below that of the DC?
A. No. Change the last "hex" in A23.7 to "Location". {96}
A24.2 Is the LOS between ground-level and 1st-level building Locations in a hex
containing a +3 Smoke counter restricted by A24.2 so that only a +4 Smoke DRM applies?
A. No. Change all occurrences of "Smoke hex" in A24.2 and A24.8 to
"Smoke Location". {96}
A24.31 In line 7 add ", CE DRM," between "ship" and
"and". {J1}
A26.11 In line 2 change "a Good" to "an armed Good". In line 3 add
"armed" before "enemy". In lines 4 and 5 change "hex" to
"Location". {96}
A26.12 In lines 3-4 and 7, change "unbroken unit" to "armed Good Order
MMC". In line 4 add "armed" after "no". In line 5 add
"Searching/" after "or". {96}
B1.3 Does "any applicable positive DRM" really void FFMO?
A. No. Delete "which ... hex" in this rule. {96}
B3.42 & D2.16 Which is correct, B3.42 that says vehicles pay double for
vehicles/wrecks when crossing a road hexside, or D2.16 that says they pay double when
using Road rate?
A. In the last line of B3.42, change "even if not claiming" to "while
using". {96}
B8.4 In line 1 change "Good Order" to "unbroken, non berserk" {97}
B8.42 In the last line of the chart, change "hex" to "Location".
{97}
B9.2 In line 6 after "hex" add "[EXC: A wall/hedge hexside sharing a
vertex where all three hexsides are wall/hedge hexsides (EX: 6G3-G4-H3) is a Half-Level
Obstacle to/from the viewing/target hex formed by that hexside/hexspine unless the
viewing/target unit occupies the hex that has two hexsides in common with the vertex. (EX:
A unit in 6H2 has a LOS to a non-entrenched unit in G4, but not to F5. A non-entrenched
unit in 6G4 has LOS to a unit in I1.)]". {96}
B9.21 In lines 6-7 delete "(and...9.32)"; in line 7 change "one" to
"a half-". {96}
B9.541 In line 4, change "in crossing" to "[EXC: Start MP] to
cross". {96}
B14.2 In line 7 change "hex two or more Levels" to "Location > one
level". {96}
B21.41 In line 4 add "for as long as the unit is in that hex" after
"Movement". {96}
B28.1 In line 8 delete "and type". {J1}
B28.61(EX) & A13.3 SEE PRIOR ENTRY
B30.91 In line 2 change "Control" to "gain Control of". {97}
Chapter C Divider Delete the " " from the "AFV" and "Unarmored
Vehicle" Destruction Tables. {96}
C1.4 In line 8 change "if" to "[EXC: unless". In line 9 change
"; ... equals" to ", the Extent of Error is limited to a maximum of".
In the last line add "]" after ")". In line 1 of the example, add
"voluntarily" after "being". {AP1}
C1.54 In line 5 add "or Bombardment" after "HE/WP FFE". {97}
C1.55 In line 13, add "Use OBA's Original IFT DR vs an AFV to determine the hit
location (C3.9) of that OBA attack." before "TEM". {AP1}
C3.71 In lines 2 & 3 of the example change "-3 DRM" to "-2 DRM"
and delete "-1[reversed TEM] +". {97}
C3.8 Delete "all...and" in lines 9-10, and delete the comma at the end of
line 10. {96}
C4.4 Change "A Gun firing" to "Ordnance using the C3 To Hit Table to
fire". {96}
C5.2 The rule contains the remark "(unless in Bypass)". Does this mean that a
vehicle in Bypass is not subject to the Case B TH DRM?
A. No, delete the phrase "unless in Bypass". {96}
C6.1-6.11 Change "A Gun" to "Ordnance", and "a Gun" to
"ordnance".{96}
C6.17 In line 5 add "(FRD, but a minimum of once per hex)" after
"Location". {96}
C6.3 In line 1 add "non-ATR" before "LATW". {J1}
C7.31:
The 57* AP Basic TK# is "8".
The 120* AP Basic TK# is "13".
The 150* AP Basic TK# is "17".
The 120L AP Basic TK# is "27".
The 140L AP Basic TK# is "32".
{p. H92,H96,H97}
C7.31 The AP Basic To Kill number of the Italian 20L ATR is "6"; that of the
Italian 1PP (ex-Polish) ATR is "5". {p. H83}
C7.32 The APCR Basic TK# for a Russian 76LL is 18. {96}
C7.33:
57mm HEAT has a Basic TK# of "11".
65mm HEAT has a Basic TK# of "11".
70mm HEAT has a Basic TK# of "12".
100mm HEAT has a Basic TK# of "14".
{p. H86,H96}
C7.346 In lines 3 and 6 of the DC Position DRM, add "hull" after
"through". {96}
C8.31 Suppose the LOS from a weapon to a target hex crosses a wall hexside of the
target hex (as it enters the hex) but the Infantry units in the target hex would derive no
wall TEM for an attack by that weapon because of elevation effects (B9.33) or because the
units lack Wall Advantage (B9.32). In such cases, are the Infantry units considered
"behind a wall", permitting the weapon to attack them with HEAT?
A. No. In C8.31, change the wording to "receiving a wall/building/rubble/pillbox
TEM". {96}
C8.6 In line 2, change "ordnance/OBA...(prior" to "ordnance during (but
prior". In line 3, delete "of". In the last line, add "1.71 and"
after "See". {96}
C11.6 In the Gun Destruction Table, where the "MG/IFE..." column and the
"= Final K" line intersect, change "Random SW Dest" to "NA".
{96}
C13.31, C13.7, & A22.61 SEE PRIOR ENTRY
C13.7, C13.31, & A22.61 SEE PRIOR ENTRY
D2.16 & B3.42 SEE PRIOR ENTRY
D2.321 add "/IFE/Canister" after "CMG" in line 11. {97}
D2.33 If a vehicle using VBM expends one MP to change its VCA in order to continue
Bypass along a hexside of its CAFP, would a Defensive First Fire attack initiated by that
MP expenditure be resolved at that CAFP, and versus the same Target Facing that the AFV
presented before the VCA change was made?
A. Yes. Add: "A VBM vehicle making a VCA change cannot voluntarily end its MPh in
that position: it must move to the next CAFP or reverse into the new hex to its rear. If
Defensive First Fired upon or Immobilized before it can complete its move, it is
considered to be at the same CAFP and Target Facing last occupied before the VCA
change." {96}
D2.401 In line 13 and 16 add "/TCA" after "VCA" {97}
D2.42 Do the firing consequences of being in Motion also apply to a vehicle that is
Non-Stopped?
A. Yes. In the first line of D2.42, change "Motion vehicle" to
"Motion/Non-Stopped vehicle". {96}
D2.6 In the last line, after "5", add "(using a non-Depletable ammo type
available to the vehicle). A vehicle thus barred from remaining in an AFV's hex may not
attempt ESB in that hex". {96}
D3.7 & A11.62 SEE PRIOR ENTRY
D6.1 Add "[EXC: Desperation attacks by SCW/RCL as per C13.8-.81]" to the end
of the last sentence. {96}
D6.64 May a halftrack or carrier-mounted FT/IFE FP be part of a FG?
A. No. After "vehicular mounted non-ordnance weapon(s)" add "[EXC:
FT/IFE]". {96}
D7.221 Delete "MOL TK," in line 7. {96}
D9.3 In line 6 after "J" add "(a stopped AFV (or Wreck) which had
moved/was in Motion during the current Player Turn's MPh provides a +1 TEM during all
Phases following the AFPh)". {96}
D9.51 Delete "/IFT" in line 4. {96}
D10.5 In line 15, delete "from a wreck". {96}
E.5 Read "PBF/TPBF is NA" as "PBF/TPBF (including TH Cases E and L) is
NA". {p. E26}
E1.21 Change "its MPh" in line 13 to "the MPh". {96}
E11.251 Read "it" at the beginning of condition #1 as "it/its-PRC".
{p. E26}
F.7B In line 5, delete "enemy". {96}
G1.12 & G1.3 Add ", or 'breaks' due to a KIA result (A7.301), " after
"Reduction)" in G1.12 and after "MC" in G1.3. {96}
G1.13 Add "WP MC" after "landing". {96}
G1.41 There are no Japanese 8-1 Leaders. {96}
G1.3 & G1.12 SEE PRIOR ENTRY
G4.1 At the end of the rule, add "AFV Riders are allowed in palm tree hexes."
{96}
G12.2 In line 5, add "(even at night)" after "entered". {96}
G12.211 MIRED: Change rule number to 12.2111 {96}
G13.15 In line 3, change "14.251" to "14.261". {96}
G13.445 Change "unit" in line 6 to "target". {96}
G14.6 and G14.65 The colors of the NOBA counter illustrations are wrong. The counters
are correct. {96}
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