ASL Starter Kit #2 is a self-contained module which will let players start playing Advanced Squad Leader almost immediately. A liberally-illustrated rulebook teaches gamers ASL using a conversational style to teach the concepts of ASL. If you own and play ASL Starter Kit #1 you will be plesantly surprised to find how easy it is to spot the new rules ASLSK#2 adds - we've highlighted the new rules so that you can skip rereading what you've learned in ASLSK#1 and get right to the new rules!
What does ASLSK#2 add? GUNS! Artillery pieces. Anti-tank guns. The famous and deadly German "88". Mortars and bazookas! ASLSK#2 adds the "to hit" procedure to the foundation you learned in ASLSK#1. And if you didn't get ASLSK#1? There are two "infantry only" scenarios to get you up to speed!
This answers the inevitable question we get with the Starter Kit concept. Do I need ASLSK#2 if I have ASLSK#1? The Starter Kits are self contained. Each has everything you need to play what's in the box, with the higher numbers adding to the ASL knowledge you'll have from playing previous Starter Kits. We do not anticipate changing what you've learned from prior Starter Kits (for example, ASLSK#2 adds about 4 pages of rules to the base built by ASLSK#1). A better question would be "Do I need ASLSK#1 if I buy ASLSK#2?". The short answer is a resounding no! You can dive right in with ASLSK#2. But if you do, and you like the game, ASLSK#1 adds more boards and scenarios (infantry only) for you to enjoy. We know it's a little confusing, we hope this clears it up a bit.
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Contents:
- 2 8x22 Geomorphic Maps (w and x) for the ASL System
- 1 full Countersheet of 1/2" counters
- 1 half Countersheet of 5/8" counters
- 8 scenarios printed on 4 individual cardstock sheets
- 2 quick reference charts printed on cardstock sheet
- 1 20-page rules booklet (about 17 pages are rules) with plentiful color illustrations
- 2 dice
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| Time Scale: |
2 minutes per Game Turn |
| Unit Scale: |
5 to 10 men, plus individual leaders, vehicles, guns |
| Map Scale |
40 meters per hex |
| Players: |
2 (also suitable for solitaire or team play) |
| Complexity: |
Medium |
| Solitaire Suitability: |
Medium |
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Pricing: 2nd Printing Now Available! |
| Description |
SKU # |
Price |
| ASL Starter Kit #2 |
ASLSK2 |
$30.00 |
| The ASL Starter Kit #2 is a complete game. All the required components are included to play the scenarios included in the game.
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Hey, where did scenarios S7 and S8 go? We plan on supporting the ASL Starter Kits with articles and scenarios in Operations Magazine. Scenario S7 was found in Operations #46 and scenario S8 was found in Operations #47
Scenario List:
S9 Ambitious Assault Avola, Sicily, 10 July 1943. British/American vs. Italian
S10 Paper Army Sarandoporo River Valley, Greece, 3 Nov 1940. Greek vs. Italian
S11 A Long Way to Go Biscari Station, Sicily, 10 July 1943. American vs. German
S12 Over Open Sights Skyline Drive, Luxembourg, 17 December 1944. American vs. German
S13 Priority Target Korinthos, Greece, 26 April 1941. British/Greek vs. German
S14 88s at Zon Zon, Holland, 17 September 1944. American vs. German
S15 Hammer to the Teeth Bleialf, Germany, 16 December 1944. American vs. German
S16 Legio Patria Nostra Radicofani, Italy, 18 June 1944. Free French vs. German
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