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Contents:
- Board 30, 31
- Chapter H Italian
- Scenarios 51 - 58
- 3 Counter Sheets
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| Time Scale: |
2 minutes per Game Turn |
| Unit Scale: |
5 to 10 men, plus individual leaders, vehicles, guns |
| Map Scale |
40 meters per hex |
| Players: |
2 (also suitable for solitaire or team play) |
| Playing Time: |
Varies with scenario played; on average, three hours |
| Complexity: |
High |
| Solitaire Suitability: |
Low |
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| Pricing: Out of Print |
Related Books / Videos |
| Description |
SKU # |
Price |
| Hollow Legions |
HL |
$38 |
| HOLLOW LEGIONS is not a complete game.
Ownership of ASL Rules, BEYOND VALOR, YANKS and WEST OF ALAMEIN is required - as are
boards 4, 7 and 12 for three scenarios.
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Player Support
August 12th, 1941... The 9th "Pasubio"
Division's advance guard, the first element of the Italian Expeditionary Force in Russia
to see action, is moving down the right bank of the Bug River. Its objective is to
seize crossing points along the river to aid in the entrapment of the Soviet 9th
Army. In the early morning hours, men of the 80th "Roma" Infantry Regiment
launch a surprise attack to capture a bridge spanning a tributary of the Bug. The
bridge must be taken swiftly to keep the advance moving... |
November 19th, 1941... Unknown to Rommel, the British
have launched Operation Crusader. The Italians of the 132nd "Ariete"
Armored Division, however, warned by their own intelligence service of an impending
attack, stand ready, well dug in behind soggy ground at Bir el Gubi. As Crusader
tanks roll into range, their crews disdainful of the Italians' fighting ability, the
defenders unleash a hail of AT fire which stops them cold. Then the M13/40s of the
Ariete's tank regiment are ordered to counterattack. Suddenly the overconfident
British have more on their hands than they bargained for... |
| July 11th, 1943... The 7th Infantry is pushing forward
to expand and secure the U.S. beachhead around Licata, Sicily. As its 3rd Battalion
nears the town of Palma di Montechiaro, it comes under fire from low hills to the
south. The GIs push the Italian defenders back into the town, whereupon white flags
begin appearing on its buildings. Thinking that the Italians are surrendering, a
patrol is sent forward. But the flags have been put out by civilians, and the patrol
is suddenly cut down by withering fire. Enraged, the battalion commander launches an
all-out assault on Palma. His aim: Retribution. |
| September 10th, 1943... Two days ago Italy announced its
armistice with the Allies. Now the German 2nd Parachute division, supported by
assault guns, is attempting to occupy Rome - but doggedly trying to block its advance is
the elite 21st "Grenadiers of Sardinia" Division. The sounds of war echo
through the southern suburbs of the Eternal City as the embattled Grenadiers, aided by
meager reinforcements and a few armed civilians, slowly yield ground to the tough
paratroopers. The Italians field some of the best weapons in their armory, but
ammunition is running low and the German pressure is relentless. The battle for Rome
is reaching its crescendo... |
| This is HOLLOW LEGIONS - the long-awaited Italian ASL
module. Here is the complete order of battle for a new nationality - one never
before offered in the long history of the SL/ASL systems. The
Italian soldier of the Second World War has been much maligned - but is this view totally
justified? How much was his performance affected by the quality of his weapons and
the abilities of his small-unit leaders? Playing HOLLOW LEGIONS,
which incorporates the results of extensive research on this lesser-known army and its
equipment, will allow you to form your own opinion by giving you the opportunity to
command every major vehicle, gun and troop type employed by the Italians in North and East
Africa, Russian, Sicily, the Balkans and Italy during World War II. The two
mapboards (#s 30 and 31) contained herein depict open desert; added to those in WEST
OF ALAMEIN, they allow you to re-create North African battles of even greater
expanse than was possible with just the British module. But HOLLOW LEGIONS
is certainly not limited to the desert; indeed, of the eight scenarios in this module,
five are set in Europe. Also included are the ASL Chapter H (Design
Your Own) Italian vehicle and weapon listings, point values, historical notes and DYO
charts - plus the ASL Chapter N (Armory) pages for the countersheets in HOLLOW
LEGIONS, those for the Allied and Axis Minor infantry and support weapons, and
those for British ordnance and transport. |
Scenario List
| ASL Scenario 51 |
The Taking of Takrouna |
| ASL Scenario 52 |
Too Little, Too Late |
| ASL Scenario 53 |
A High Price to Pay |
| ASL Scenario 54 |
Bridge to Nowhere |
| ASL Scenario 55 |
Retribution |
| ASL Scenario 56 |
Half a Chance |
| ASL Scenario 57 |
The Battle for Rome |
| ASL Scenario 58 |
Ci Arrendiamo |
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Advanced Squad Leader, Squad Leader, Up Front, and Panzerblitz are trademarks of Avalon Hill Games, Inc., and are used with permission from Avalon Hill Games, Inc., a Hasbro affiliate. All rights reserved.
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The english-language versions of Fire in the Sky, A Victory Lost, Target: Arnhem, and Warriors of God are exclusively licensed from Game Journal magazine in Japan. All rights reserved.
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2001
Multi-Man Publishing, Inc.
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