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ASL Streets of Fire
Streets of Fire

Contents:

  • Boards a, b, c, d
  • DASL Scenarios 1 - 10
  • 36 Russian / German AFV Cards
Time Scale: 2 minutes per Game Turn
Unit Scale: 5 to 10 men, plus individual leaders, vehicles, guns
Map Scale 40 meters per hex
Players: 2 (also suitable for solitaire or team play)
Playing Time: Varies with scenario played; on average, three hours
Complexity: High
Solitaire Suitability: Low

Pricing:  Out of Print! Related Books / Videos
Description SKU # Price
Streets of Fire DASL-SOF N/A
DASL Map Set uDASL-set $20  Order Unmounted Deluxe ASL Map Set!
STREETS OF FIRE contains no rules or counters; ownership of SQUAD LEADER or ASL is required.

Player Support


Streets of Fire Map Example

In STREETS OF FIRE you'll receive four full-color, geomorphic, mounted 11"x26" mapboards depicting typical urban terrain, and ten specially-designed scenarios for use on those boards depicting the bitter street fighting of the Eastern Front.  No special counters or rules are provided; these being contained in the ASL rulebook and BEYOND VALOR module.  Those wishing to use basic SQUAD LEADER rules may also use these mapboards; possession of ASL is not necessary, but is recommended for play of the specific scenarios enclosed herein.
STREETS OF FIRE is the first boxed module of DELUXE ASL; an enlarged 2.2" hex scale for playing ASL.  The greatest thing about Deluxe ASL may be that once you know how to play ASL, you also know how to play the Deluxe version.  The rules, for all practical purposes, are identical; the only changes deal with the physical stacking or positioning of counters within the enlarged hexes.  In short, Deluxe ASL is no more difficult than ASL.  In fact, it is much more playable, due to the many conveniences proffered by the larger hex size; Deluxe ASL is simply ASL without stacking.  There is sufficient room in each hex to allow over a dozen counters to be placed without placing one on atop another.  This makes game play faster, because pieces don't have to be constantly shuffled to count FP factors or moved out of the way to check LOS or the height of buildings.  Even system counters can often be laid aside units rather than stacked atop them, thus not obscuring their identity.  Other informational counters, such as CA markers, are not even needed because CA is readily determined by placement within the hex.  Deluxe ASL is so much easier to play that we even recommend the use of 1/285th scale miniatures for those interested in the ultimate panoramic splendor in their gaming.  Frankly, if you enjoy SQUAD LEADER or ADVANCED SQUAD LEADER, we can't recommend this scale highly enough.  It magnifies the playability and enjoyment of the game even more than it increases the size of the hexes themselves.
Scenario List
Deluxe ASL Scenario 1 Guryev's Headquarters
Deluxe ASL Scenario 2 Berserk!
Deluxe ASL Scenario 3 Storming the Factory
Deluxe ASL Scenario 4 First to Strike
Deluxe ASL Scenario 5 Little Stalingrad
Deluxe ASL Scenario 6 Draconian Measures
Deluxe ASL Scenario 7 With Flame and Shell
Deluxe ASL Scenario 8 The Schoolhouse
Deluxe ASL Scenario 9 Preparing the Way
Deluxe ASL Scenario 10 The Final Battle

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Advanced Squad Leader, Squad Leader, Up Front, and Panzerblitz are trademarks of Avalon Hill Games, Inc.,
and are used with permission from Avalon Hill Games, Inc., a Hasbro affiliate. All rights reserved.

The english-language versions of Fire in the Sky, A Victory Lost, Target: Arnhem, and Warriors of God are exclusively licensed from Game Journal magazine in Japan. All rights reserved.
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