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The Tactical Combat Series (TCS) contains realistic, playable games of specific World War II actions. The game system was designed to handle two roughly regimental-sized forces in battles lasting a day or two.

The system’s emphasis is on command and combined arms effects, with a relatively simple set of combat and movement systems. Designed to simulate the experience of combat command without burdening a player with cumbersome detail, the command rules impose realistic limits on the player’s ability to rapidly change missions.

The Tactical Combat Series was about to be retired, but there is enough demand (we believe) to support much smaller print runs of these games, in a ziplock format. We believe the lower price (due to no box) and lighter weight (thus easier to ship outside the US) will help keep that series alive.

We essentially have no stock of them now, they have been removed from the website (we have no intentions of printing old TCS games to put in a ziplock at this time), but Dean/Lee are working on getting the next ready for a "test run" of our beliefs. If the sales of