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Festung Budapest
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$176.00
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We are happy to announce we are able to do small print run of Festung Budapest to get this HASL back into print. Our prior printer did such a poor job of diecutting that we lost about 25% of the original countersheet run. This reprint will use a combination of existing parts left over from the original print job and an entirely new run of counters made by our current printer.

Because this new run is small, the cost is proportionally higher and we have increased the retail price of the game as a result. However, we are still able to offer it on preorder for 25% off retail.

So if you missed out on this great HASL originally, then NOW is your chance to get a copy!!

Festung Budapest

The Siege of Budapest, 1945 — With the issuance of Order Number 11 on 1 December 1944 declaring Budapest to be a “fortress” city, Hitler effectively sealed the fate of 70,000 defending Axis troops and approximately 800,000 civilians…

Festung Budapest, the eighth Historical ASL module, takes players to the western side of the Hungarian capital. Seventeen scenarios and three Campaign Games cover the fighting on the Buda side of the Danube just west of the Castle Hill area during the period from 1 January through 10 February while representing the bitter struggle for the heart of the city. 

Festung Budapest also comes with 4 maps and 9 counter sheets. In addition to the entire German SS MMC order of battle (from 8-3-8 to 4-4-7 and including assault engineers), counters are provided for several new types of Hungarian infantry — SMG units, assault engineers, the fascist Arrow Cross Militia, and the anti-communist Vannay Battalion — as well as the Buda Volunteer Regiment, Hungarians fighting for the Russians. Counters are also provided for both Hungarian and Russian air support.

Contents:

Scenarios: (all take place in Buda, Hungary; Axis = Hungarians & Germans)

  • FB1 Uncles and Pups – 1 January 1945; Axis vs Russian, 4 ½ turns
  • FB2 The Devil’s Free To Have A Try – 19 January 1945; Axis vs Russian, 7 turns
  • FB3 Furor Hungaricus – 20 January 1945; Axis vs Russian, 6 ½ turns
  • FB4 HKL 259 – 27 January 1945; Axis vs Russian, 6 ½ turns
  • FB5 Siesta Time – 29 January 1945; Hungarian vs Russian, 6 ½ turns
  • FB6 Came Tumbling After – 29 January 1945; Axis vs Russian, 6 ½ turns
  • FB7 The Terror of the Castle – 31 January 1945; Hungarian vs Russian, 9 turns
  • FB8 For Want Of Either Crust Or Crumb – 1 February 1945; Axis vs Russian, 6 turns
  • FB9 The Shooting Gallery – 2 February 1945; Axis vs Russian, 7 turns
  • FB10 The Black Company – 3 February 1945; Axis vs Russian, 5 ½ turns
  • FB11 Boy Soldier – 4 February 1945; Hungarian vs Russian, 6 ½ turns
  • FB12 The Black Ravens Are Flying – 5 February 1945, Axis vs Russian, 5 turns
  • FB13 Don’t Economize – 7 February 1945; Axis vs Russian, 7 turns
  • FB14 At The Narrow Passage – 7 February 1945; Hungarian vs German vs Russian; 5 turns
  • FB15 The Taking of Object 59 – 7 February 1945; Axis vs Russian, 6 ½ turns
  • FB16 Crossing The Bloody Meadow – 8 February 1945; Axis vs Russian, 6 turns
  • FB17 Stalingrad Redux – 10 February 1945; German vs Russian, 5 ½ turns

Downloads:

Reviews

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Justin says...

After receiving and reviewing game contents, the significance of this battle and siege were apparently not considered . While the maps and counters are fine, there are no critical objectives of any true interest, the game portrays the better equipped Red Army dealing with ad hoc German and Hungarian forces, other than that there is nothing of real interest in this module.


Rick Marsh says...

The Action depicted in this module was a Red Army Mop up operation, and the $120 is a bit exorbitant.