Important Preorder Announcement! Minimize
 

How do I preorder?

Simply place an order for a preorder product. IMPORTANT: If you mix preorder product and in-stock product your order will be split into one or more separate orders; one order for all in-stock product, and one order for each preorder product. This also means that the total at checkout will appear higher than what you are actually charged, since we do not charge for preorders until the product is ready to ship. You will be charged shipping for each order, because they are separate shipments.

To review your orders and preorders, please visit the "Cart & Account" link above, and click on the "Order History" link within. You may also update your credit card information for your preorders here.

As always, if you have any questions, please don't hesitate to contact us at problems@multimanpublishing.com.

Shipping Charges

IMPORTANT: Due to ever-changing rates charged by USPS/UPS there may be changes made to postage rates while your preorder is waiting to "hit". MMP charges the actual rates from United Parcel Service and the United States Postal Service. You should consider the shipping and handling charge quoted when you placed your preorder as an estimate, as actual rates will be charged with the game is ready to ship and your credit card is billed.

At any time, if the shipping price quotes is more, or less, than $3 from the actual "stamp" price (once we pack the box and get ready to get it out the door) we will credit, or bill, that amount to your card.

For example, imagine you order a game and the shipping is listed at $4 and the actual shipping cost is $6.95. MMP will "eat" that $2.95 underpayment. If the actual shipping cost was $7.05, we would further charge your card $3.05."

As always, if you have any questions, please don't hesitate to contact us at problems@multimanpublishing.com

How do I preorder?

Simply place an order for a preorder product. IMPORTANT: If you mix preorder product and in-stock product your order will be split into one or more separate orders; one order for all in-stock product, and one order for each preorder product. This also means that the total at checkout will appear higher than what you are actually charged, since we do not charge for preorders until the product is ready to ship. You will be charged shipping for each order, because they are separate shipments.

To review your orders and preorders, please visit the "Cart & Account" link above, and click on the "Order History" link within. You may also update your credit card information for your preorders here.

As always, if you have any questions, please don't hesitate to contact us at problems@multimanpublishing.com.

Shipping Charges

IMPORTANT: Due to ever-changing rates charged by USPS/UPS there may be changes made to postage rates while your preorder is waiting to "hit". MMP charges the actual rates from United Parcel Service and the United States Postal Service. You should consider the shipping and handling charge quoted when you placed your preorder as an estimate, as actual rates will be charged with the game is ready to ship and your credit card is billed.

At any time, if the shipping price quotes is more, or less, than $3 from the actual "stamp" price (once we pack the box and get ready to get it out the door) we will credit, or bill, that amount to your card.

For example, imagine you order a game and the shipping is listed at $4 and the actual shipping cost is $6.95. MMP will "eat" that $2.95 underpayment. If the actual shipping cost was $7.05, we would further charge your card $3.05."

As always, if you have any questions, please don't hesitate to contact us at problems@multimanpublishing.com

 
Products Available to Preorder Minimize
 
ASL Starter Kit #4 PTO
Product Image
$65.00
Qty:   Add to cart  

PREORDER NOTE: We are experimenting with offering a larger discount for preorders, at least early in the preorder process. ASLSK#4 is on preorder for $45, a 30% discount from the retail price of $65. Everything is more expensive lately, and while the retail price of $65 is in line with current production costs, we realize that it is significantly more expensive than the preceding Starter Kit modules, which we deliberately kept low-priced as an incentive for new players. Therefore, we are offering a bigger preorder discount to help make up for the higher retail price. No guarantees that this higher discount will always be around, so take advantage while you can.

ASL Starter Kit Module #4 PTO brings ASLSK to the Pacific Theater of Operations (PTO), and adds the Japanese and the United States Marine Corps to the ASLSK lineup. ASLSK#4 is a self-contained ASL module that gives players the opportunity to start playing Advanced Squad Leader almost immediately.

ASLSK#4 expands on the themes of previous Starter Kits by providing new counters and updated rules featuring a new concept to Starter Kit – PTO. At the heart of this module are the rules for using the Japanese Imperial forces who fought amongst the jungle and island atolls of the Pacific in terrain completely different from the European Theater of Operations and with tactics different than their European counterparts. In addition to the step-reducing Japanese infantry and new rules for familiar looking terrain, simplified rules for Banzai, concealment, and hand-to-hand close combat are introduced. Neither components nor experience with earlier Starter Kits is necessary to play.

The eight scenarios and three mapboards cover actions between the U.S. forces (Marines and Army) that opposed the Imperial Japanese Army on the islands of the Pacific and in the exotic China-Burma-India theater. From Guadalcanal to Myitkiyina to the big island of Luzon in the Philippines, these forces fought to the death from 1942 to 1945.

Contents:
• three 8” x 22” geomorphic mapboards (m, n, and o) for the ASL system
• one full countersheet of ½” counters (see samples here!)
• one full countersheet of ½” and 5/8” counters
• eight scenarios on cardstock
• one bi-fold quick reference data chart (QRDC) on cardstock
• one 32-page rules booklet with plentiful color illustrations and vehicle and ordnance notes
• two six-sided dice

Scenario List:
S64 Kawaguchi's Gamble, near Henderson Field, Guadalcanal, 13 September 1942
S65 Take It Back, west of Lunga Ridge, Guadalcanal, 13 September 1942
S66 Bailey's Bridge, Matanikau River, Guadalcanal, 26 September 1942
S67 Besieged, Nhpum Ga, Burma, 31 March 1944
S68 The End of Their Rope, Charpate, Burma, 21 May 1944
S69 Stovepipe Funeral, near Charan Kanoa, Saipan, 15 June 1944
S70 A Sideshow Affair, Anguar Island, 20 September 1944
S71 American Devil, Potpot, Luzon, The Philippines, 17 January 1945

NOTE:
Each successive ASL Starter Kit module has gotten a little bit more complex. ASLSK#1 is infantry only, with Germans, Russians, and Americans; ASLSK#2 introduces ordnance and some other nationalities; ASLSK#3 introduces vehicles; Decision at Elst introduces campaign games; and of course this ASLSK#4 introduces the PTO, Japanese, and U.S. Marines.

ASLSK#4 is totally self-contained and does not require anything else to play the scenarios. Brand new players, however, may wish to start with our introductory module ASLSK#1, the simplest of these. More experienced ASLSKers, on the other hand, should have no problem diving right into the PTO and Japanese.

Starter Kit #4 Errata, 10 June 2019:

  • In 8.1.8.7, in line 3 add “immediately after any Residual FP Attack” after "must".
  • In 8.2.1, Bamboo section, 3rd paragraph, 2nd sentence, add “(or attempted to enter)” after “entered”.
  • In 8.3.1, line 3, add “non-HIP unbroken” between “no” and “enemy”. 
  • In Concealment Example 2 on  page 32 where it says "The 5-5-8 receives a +2 ambush drm for being broken." change “+2” to “+1”.

Preorder: Feb 1, 2019

P# reached: Feb 12, 2019

Shipping: May 9, 2019

Reviews

Add Review