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Simply place an order for a preorder product. IMPORTANT: If you mix preorder product and in-stock product your order will be split into one or more separate orders; one order for all in-stock product, and one order for each preorder product. This also means that the total at checkout will appear higher than what you are actually charged, since we do not charge for preorders until the product is ready to ship. You will be charged shipping for each order, because they are separate shipments.

To review your orders and preorders, please visit the "Cart & Account" link above, and click on the "Order History" link within. You may also update your credit card information for your preorders here.

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Shipping Charges

IMPORTANT: Due to ever-changing rates charged by USPS/UPS there may be changes made to postage rates while your preorder is waiting to "hit". MMP charges the actual rates from United Parcel Service and the United States Postal Service. You should consider the shipping and handling charge quoted when you placed your preorder as an estimate, as actual rates will be charged with the game is ready to ship and your credit card is billed.

At any time, if the shipping price quotes is more, or less, than $3 from the actual "stamp" price (once we pack the box and get ready to get it out the door) we will credit, or bill, that amount to your card.

For example, imagine you order a game and the shipping is listed at $4 and the actual shipping cost is $6.95. MMP will "eat" that $2.95 underpayment. If the actual shipping cost was $7.05, we would further charge your card $3.05."

As always, if you have any questions, please don't hesitate to contact us at problems@multimanpublishing.com

How do I preorder?

Simply place an order for a preorder product. IMPORTANT: If you mix preorder product and in-stock product your order will be split into one or more separate orders; one order for all in-stock product, and one order for each preorder product. This also means that the total at checkout will appear higher than what you are actually charged, since we do not charge for preorders until the product is ready to ship. You will be charged shipping for each order, because they are separate shipments.

To review your orders and preorders, please visit the "Cart & Account" link above, and click on the "Order History" link within. You may also update your credit card information for your preorders here.

As always, if you have any questions, please don't hesitate to contact us at problems@multimanpublishing.com.

Shipping Charges

IMPORTANT: Due to ever-changing rates charged by USPS/UPS there may be changes made to postage rates while your preorder is waiting to "hit". MMP charges the actual rates from United Parcel Service and the United States Postal Service. You should consider the shipping and handling charge quoted when you placed your preorder as an estimate, as actual rates will be charged with the game is ready to ship and your credit card is billed.

At any time, if the shipping price quotes is more, or less, than $3 from the actual "stamp" price (once we pack the box and get ready to get it out the door) we will credit, or bill, that amount to your card.

For example, imagine you order a game and the shipping is listed at $4 and the actual shipping cost is $6.95. MMP will "eat" that $2.95 underpayment. If the actual shipping cost was $7.05, we would further charge your card $3.05."

As always, if you have any questions, please don't hesitate to contact us at problems@multimanpublishing.com

 
Products Available to Preorder Minimize
 
Hood Strikes North
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Retail Price:
$100.00
Pre-order Price:
$75.00
Qty:   Add to cart  

***Hood Strikes North NOTE: All orders taken for Hood Strikes North, whether individually or as part of a Bundle, count towards its preorder number. There are two available Bundles:

Hood Strikes North is the latest design in the award-winning Great Campaigns of the American Civil War (GCACW) series. It depicts the desperate offensive undertaken by General John Bell Hood’s Army of Tennessee in November 1864 through central Tennessee in an effort to capture Union-held Nashville. Union forces defending the critical Nashville-Chattanooga corridor, led by Maj. Gen. George Thomas (“The Rock of Chickamauga”), were initially scattered and ill-prepared to meet Hood’s thrust. But under Thomas’ prudent and patient leadership, the Rebels were stopped at the gates of Nashville and then thoroughly defeated by a Union offensive in mid-December. 

Hood Strikes North will include a single map, two countersheets, and limited special rules, thereby making it a highly suitable game for newcomers to the Great Campaigns of the American Civil War series. The game is designed by Joe Balkoski (the original GCACW series creator), Chris Withers, and Ed Beach. Based on mid-19th century Tennessee county maps, the game map will adhere to the high graphic standards of its predecessors, with map design executed by artist Charlie Kibler—whose work on the series dates back to its creation in 1992.

Hood Strikes North will use the latest version of the GCACW Standard Basic Game Rules that all other games in the series use. After more than a quarter of a century of refinement, these rules are extremely well organized and relatively easy to learn, even for series newcomers. The Advanced Game rules will cover situations specifically applicable to the November – December 1864 timeframe.

Hood Strikes North includes eight Basic Game scenarios and one Advanced Game campaign, all extensively playtested:

  • Here Come the Rebels! (November 24, 1864, 1 turn): Introductory scenario, great for learning how to play, depicting the arrival of Nathan Bedford Forrest’s Rebel cavalry in central Tennessee, as Union forces under Maj. Gen. John Schofield hastily retreat to Columbia, Tennessee, covered by their cavalry.
  • The Race for Columbia (November 23 – 29, 1864, 7 turns): The initial attempt by Hood to cut off Union forces in southern Tennessee from Nashville.
  • A Great Chance Was Lost (November 28 – 29, 1864, 2 turns): Hood’s army outflanks Union troops defending Columbia, Tennessee, and at Spring Hill attempts to cut them off from Nashville.
  • We Will Make the Fight (November 30 – December 1, 1864, 2 turns): Union troops under Maj. Gen. John Schofield make a stand against Hood’s onrushing army at Franklin, Tennessee in their attempt to escape to Nashville.
  • The Battle of Nashville (December 15 – 16, 1864, 2 turns): Thomas takes the offensive and strikes hard at Hood’s Rebel army entrenched on the outskirts of Nashville.
  • The Enemy Was Badly Whipped (December 4 – 7, 1864, 4 turns): While the Rebels entrench south of Nashville, Hood orders Nathan Bedford Forrest to attack the Union stronghold at Murfreesboro in an attempt to relieve pressure on Hood’s eastern flank.
  • Hood’s Retreat (December 17 – 19, 1864, 3 turns): Maj. Gen. James Wilson’s Federal cavalry aggressively pursues Hood’s beaten army, but Forrest’s Rebel cavalry stands in the way.
  • That Devil Forrest (December 23 – 24, 1864, 2 turns): A fast-playing introductory scenario for learning how to play multiple turns. Forrest’s Rebel cavalry is the rear guard trying to delay pursuing Union infantry and cavalry.
  • Hood Strikes North (advanced scenario, November 23 – December 24, 1864, 32 turns): A depiction of the entire campaign.


Hood Strikes North contains:

  • GCACW Series rules booklet (24 pages, including illustrations, play examples, charts)
  • Hood Strikes North rules booklet (36 pages, including scenarios, the Game as History, map gazetteer, etc.)
  • one 22" x 32" full-color map sheet
  • two countersheets (560 counters); see samples here!!
  • one Terrain Effects Chart
  • two full-color Force Displays
  • two 4-page color Charts and Tables
  • two 6-sided Dice


Hood Strikes North credits:
Design & Development: Joseph Balkoski, Ed Beach, and Chris Withers
Map Artwork: Charlie Kibler
Counter Graphics: Charlie Kibler and Nicolas Eskubi

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Available for Preorder
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Hood Strikes North is the 11th game in the award-winning GCACW series.
Hood Strikes North is the 11th game in the award-winning GCACW series.


Retail Price:
$100.00
Pre-order Price:
$75.00

Pre-orders needed: 575
Pre-orders taken: 98
A specially-priced bundle of one copy each of GCACW games Hood Strikes North and Stonewall Jackson's Way II Reprint (2020)
A specially-priced bundle of one copy each of GCACW games Hood Strikes North and Stonewall Jackson's Way II Reprint (2020)


Retail Price:
$150.00
Pre-order Price:
$150.00

Pre-orders needed: 575
Pre-orders taken: 306
This preorder allows for the purchase of one copy of Hood Strikes North and one copy of the updated countersheet for SJW II.
This preorder allows for the purchase of one copy of Hood Strikes North and one copy of the updated countersheet for SJW II.


Retail Price:
$85.00
Pre-order Price:
$85.00

Pre-orders needed: 575
Pre-orders taken: 391
A revised countersheet with updated graphics for military units and leaders for Stonewall Jackson's Way II (2013 printing).
A revised countersheet with updated graphics for military units and leaders for Stonewall Jackson's Way II (2013 printing).


Retail Price:
$10.00
Pre-order Price:
$10.00

Pre-orders needed: 400
Pre-orders taken: 89
Stonewall Jackson’s Way II: Battles of Bull Run is the 9th game in the award-winning Great Campaigns of the American Civil War (GCACW) series.
Stonewall Jackson’s Way II: Battles of Bull Run is the 9th game in the award-winning Great Campaigns of the American Civil War (GCACW) series.


Retail Price:
$108.00
Pre-order Price:
$81.00

Pre-orders needed: 575
Pre-orders taken: 31
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